Class Joint
java.lang.Object
com.codename1.gaming.physics.box2d.dynamics.joints.Joint
- Direct Known Subclasses:
ConstantVolumeJoint, DistanceJoint, FrictionJoint, GearJoint, MouseJoint, PrismaticJoint, PulleyJoint, RevoluteJoint, RopeJoint, WeldJoint, WheelJoint
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Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic Jointstatic voidvoidabstract voidgetAnchorA(Vec2 out) abstract voidgetAnchorB(Vec2 out) final BodygetBodyA()final BodygetBodyB()final booleangetNext()abstract voidgetReactionForce(float inv_dt, Vec2 out) abstract floatgetReactionTorque(float inv_dt) getType()abstract voidbooleanisActive()voidsetUserData(Object data) abstract booleanabstract void
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Field Details
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m_prev
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m_next
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m_edgeA
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m_edgeB
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m_bodyA
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m_bodyB
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m_islandFlag
public boolean m_islandFlag -
m_userData
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pool
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Constructor Details
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Joint
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Method Details
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create
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destroy
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getType
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getBodyA
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getBodyB
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getAnchorA
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getAnchorB
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getReactionForce
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getReactionTorque
public abstract float getReactionTorque(float inv_dt) -
getNext
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getUserData
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setUserData
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getCollideConnected
public final boolean getCollideConnected() -
isActive
public boolean isActive() -
initVelocityConstraints
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solveVelocityConstraints
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solvePositionConstraints
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destructor
public void destructor()
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