Class Mat22
java.lang.Object
com.codename1.gaming.physics.box2d.common.Mat22
- All Implemented Interfaces:
Serializable
- See Also:
-
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfinal Mat22abs()static final Mat22final voidabsLocal()static voidfinal Mat22final Mat22final Mat22clone()static final Mat22createRotationalTransform(float angle) static final voidcreateRotationalTransform(float angle, Mat22 out) static final Mat22createScaleTransform(float scale) static final voidcreateScaleTransform(float scale, Mat22 out) booleanIndicates whether some other object is "equal to" this one.final floatgetAngle()inthashCode()Returns a hash code value for the object.final Mat22invert()final Mat22final voidinvertToOut(Mat22 out) final Mat22static final Mat22static final Vec2final Vec2final Mat22final voidstatic final voidstatic final voidfinal voidfinal voidmulToOutUnsafe(Mat22 R, Mat22 out) static final voidmulToOutUnsafe(Mat22 A, Mat22 B, Mat22 out) static final voidmulToOutUnsafe(Mat22 R, Vec2 v, Vec2 out) final voidmulToOutUnsafe(Vec2 v, Vec2 out) final Mat22static final Mat22static final Vec2final Vec2final Mat22final voidmulTransToOut(Mat22 B, Mat22 out) static final voidmulTransToOut(Mat22 A, Mat22 B, Mat22 out) static final voidmulTransToOut(Mat22 R, Vec2 v, Vec2 out) final voidmulTransToOut(Vec2 v, Vec2 out) final voidmulTransToOutUnsafe(Mat22 B, Mat22 out) static final voidmulTransToOutUnsafe(Mat22 A, Mat22 B, Mat22 out) static final voidmulTransToOutUnsafe(Mat22 R, Vec2 v, Vec2 out) final voidset(float angle) final Mat22set(float exx, float col2x, float exy, float col2y) final Mat22final voidfinal voidfinal voidsetZero()final Vec2final voidsolveToOut(Vec2 b, Vec2 out) toString()Returns a string representation of the object.
-
Field Details
-
ex
-
ey
-
-
Constructor Details
-
Mat22
public Mat22() -
Mat22
-
Mat22
public Mat22(float exx, float col2x, float exy, float col2y)
-
-
Method Details
-
toString
Description copied from class:ObjectReturns a string representation of the object. In general, the toString method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method. The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of: getClass().getName() + '@' + Integer.toHexString(hashCode()) -
set
-
set
-
clone
-
set
public final void set(float angle) -
setIdentity
public final void setIdentity() -
setZero
public final void setZero() -
getAngle
public final float getAngle() -
set
-
invert
-
invertLocal
-
invertToOut
-
abs
-
absLocal
public final void absLocal() -
abs
-
absToOut
-
mul
-
mulToOut
-
mulToOutUnsafe
-
mul
-
mulLocal
-
mulToOut
-
mulToOutUnsafe
-
mulTrans
-
mulTransLocal
-
mulTransToOut
-
mulTransToOutUnsafe
-
mulTrans
-
mulTransToOut
-
add
-
addLocal
-
solve
-
solveToOut
-
mul
-
mulToOut
-
mulToOutUnsafe
-
mul
-
mulToOut
-
mulToOutUnsafe
-
mulTrans
-
mulTransToOut
-
mulTransToOutUnsafe
-
mulTrans
-
mulTransToOut
-
mulTransToOutUnsafe
-
createRotationalTransform
-
createRotationalTransform
-
createScaleTransform
-
createScaleTransform
-
hashCode
public int hashCode()Description copied from class:ObjectReturns a hash code value for the object. This method is supported for the benefit of hashtables such as those provided by java.util.Hashtable. The general contract of hashCode is: Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application. If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result. It is not required that if two objects are unequal according to the equals(java.lang.Object) method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hashtables. As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.) -
equals
Description copied from class:ObjectIndicates whether some other object is "equal to" this one. The equals method implements an equivalence relation: It is reflexive: for any reference value x, x.equals(x) should return true. It is symmetric: for any reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true. It is transitive: for any reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true. It is consistent: for any reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the object is modified. For any non-null reference value x, x.equals(null) should return false. The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any reference values x and y, this method returns true if and only if x and y refer to the same object (x==y has the value true).
-